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Feature

How to design and install a high-performance home theater.
By Andy Munro
[Editor’s note: Whether it is to check your own
mixes, have a demo room for your clients, or for your home
enjoyment, at some point you’re going to need the services
of a home theater. Here, Munro Acoustics, a leading U.K. acoustical
design firm (which explains the use of the metric system throughout
the article), lends their expertise and gives you the important
facts you need to know before building. These also work when
it comes time to re-do your studio’s control room.]
If one is to presume that high performance means comparable
to professional standards, then it is prudent to make some
basic definitions that can be used as a benchmark for all
concerned.
To qualify as a theater, any space must be suitable for both
listening and watching filmed entertainment. It must therefore
be both quiet and dark, at least for the duration of the performance.
The space must also be large enough for the required audience
and it must be acoustically neutral enough to allow the recorded
sound track to dominate the soundfield as perceived by the
listener. The screen size and sound system must be carefully
matched to the space to avoid distortion and disappointment.
Image Size
An electronic screen is limited by both cost and technology
to not much more than a meter wide, so the maximum viewing
distance for a cinematic feel is about 3 meters [1 meter =
3.2808399 feet] at most. This is fine for many people, and
small freestanding loudspeakers that can be arranged to suit
the furniture best serve the sound matching for such a screen.
Even at 3 meters the room acoustics will be sufficiently influential
to warrant some damping of reflections and reverberation,
so more on this later.
Anything
bigger in terms of image size and we are talking projection,
larger speakers and a serious attempt to re-create the atmosphere
of a movie theater, albeit scaled to fit where required.
I use the simple rule that the maximum viewing distance should
be double the screen width, so for a 7-meter room, the screen
should be 2.5 meters wide and therefore 1.4 meters high for
a 16.9 aspect ratio.
Listening Position
The ideal seating position subtends an angle of 45 degrees
to the screen, and the speakers also need to be placed at
the outer edges of the screen, except for the center unit,
which should have its apparent acoustic center at 2/3 the
screen height, to localize on-screen dialog to the most likely
point. I like to use direct radiating loudspeakers in smaller
theaters, as they sound so much more natural than horns. This
means lower efficiency of radiation, which in turn means more
amplifier power is required but as long as the room volume
is under 250 cubic meters, this does not present a problem.
I always calculate the exact power requirement for each room,
for a given speaker system and acoustic absorption. Ironically,
the fairly dry acoustic (typically T60=0.3 seconds) required
for small film theaters means even more power is required.
As the room size increases, so too does the power requirement
until more is required than the speaker can handle, and so
horns and multiple drivers must be employed. This is really
the break point between what is essentially quasi hi-fi equipment
and the more prosaic world of professional audio.
Acoustic Requirements
This is probably the least understood part of the residential
theater market in that décor seems to takes precedence
over science. If the room is larger than 250 cubic meters,
then the listening position will be beyond the critical distance
(Dc, where the direct sound and the reverberant energy of
the room are equal in scalar terms). This is good in that
everyone will listen at the same averaged sound level, but
potentially unpleasant if the acoustics do not produce an
even, diffused reverberation at all frequencies. We are now
entering the zone occupied by the infamous “X”
curve (based on SMPTE, etc.).
Imagine you are sitting outside, in mid air, 1 meter in front
of a loudspeaker that has a flat response and capable of fairly
high output. What you hear in the absence of any room is the
natural axial balance of that speaker. Moving away from the
speaker, but staying on axis, you should hear the same sound
balance but quieter, –18 dB at say 8 meters. By increasing
the power output of the amplifier, the sound spectrum will
look identical to that at 1 meter.
Now
place yourself in a room of about 200 cubic meters and everything
changes; the loudspeaker spreads low-frequency energy around
like confetti, but high frequencies are still mainly confined
to a narrow beam on-axis. The room surfaces mop up what little
HF there is, but do little to attenuate the very low frequencies.
The all-important mid range is acting somewhere in between,
and depends on the speaker design for the evenness of coverage.
Put the whole lot together, and the combined sound spectrum
will look a little like the “X” curve published
in ISO2969.
Fig. 1 shows the direct sound, Ld, in octave bands, as a “perfect”
response and the reverberant sound, Lr, in a room with typical
small theater acoustics. Note how much louder the LF is from
the room compared with the direct sound. The combined sound,
Lp, looks a bit like the X curve and, if you add screen filtering
and air absorption plus the usual cinema horn boost of mid
frequencies in the direct sound, you are home and dry (ish).
(See fig. 2.)
The main point is that one must be very careful not to apply
general rules to any system response equalization in small
rooms because a well-designed room with controlled LF absorption
and good diffusion, with a wide-open speaker response, will
not sound good if forced to follow the X curve. The whole
point is to make all theaters sound “compatible,”
and one simple curve will never do that whereas a carefully
constructed algorithm can be applied to any room and a suitable
X curve generated.
Bigger is Better?
It is a myth that large rooms always sound better than small
ones — good acoustics can be achieved on almost any
scale. However, the choice of equipment and the acoustic design
is critical to the achievement of an accurate reproduction
of the original soundtrack that probably was mixed in a large
theater. Ironically, the surround sound channels can be used
to even greater effect in a small room because they can be
used to re-create large space acoustics more effectively than
in a huge theater where they often struggle with localization
and coverage problems.
Good design is more than just choosing and installing the
right equipment. A theater of any size deserves correct acoustic
design, including mechanical and electrical services, as well
as the final seductive gloss of the interior designer.
When the lights go out you, too, could be wherever the movie
takes you.
For more information, visit www.munro.co.uk.
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